The project is a browser-based Snake Game implemented using Vanilla JavaScript and HTML Canvas.
Players control a snake navigating through a retro-inspired environment, consuming food to grow longer while avoiding collisions with obstacles and the snake's own tail.
With responsive controls and dynamic rendering, the game provides a classic arcade experience directly in the web browser, complete with immersive sound effects and background music to enhance the gameplay atmosphere.
Live Demo Source CodeI created this project during my learning of HTML5 Canvas. Initially, it consisted solely of a canvas element on a white background, with a snake moving inside a rectangular box. As development progressed, I decided to enhance its visual appeal by adding a background image to simulate an old arcade gaming station. Additionally, being a passionate gamer myself, I incorporated ambient soundtracks and sound effects to infuse the game with more fun and excitement.
During development, I encountered a couple of challenges along the way. One notable issue arose from the disparity in display characteristics, particularly with Apple products featuring Retina displays. The higher pixel density led to blurry rendering of elements drawn on the Canvas. To address this, I implemented a solution that involved adjusting the Canvas dimensions based on the display ratio, resulting in crisper visuals.
Another problem I faced was the restrictions imposed by the Chrome Browser regarding background sounds. By default, Chrome prevents background sounds from playing automatically unless the user interacts with the page or until another sound is triggered. To bypass this limitation, I devised a workaround by incorporating a brief silence sound at the onset, effectively prompting the browser to unblock subsequent sound playback.
Overall, these challenges presented valuable learning opportunities, reinforcing my problem-solving skills and deepening my understanding of web development intricacies.